Factorio upgrade planner. Factorio works way better than that.
Factorio upgrade planner Yes you can use both at the same time. com | Forums | Wiki | Mod Portal | API Docs. You can create and save configurations, use blueprints, and use a tool to select regions for bot upgrades. With the upgrade planner in your hand, right-click on the BP book to open its UI, then click the upgrade planner into the grey box in the top right of the BP book UI. eg: void requester chest <-> normal requester chest Upgrade planner can upgrade fuel in blueprints (yet to be implemented for existing entities). Then right click it to configure it. The benefit of it working this way, is that you can create inventory items for different sets, or upgrade/downgrades you want to perform. Shift-click will select the region to be upgrade by bots; so you can select much larger areas to upgrade. For example, a player can create an upgrade planner that upgrades "nothing" to "speed module 3", and then use it on a row of beacons. When I first used the ugprade planner, the machines had efficiency 1 modules that were being swapped out as they showed an "x". Unfortunately it upgrade-planner Планировщик улучшения это инструмент для массового обновления сущностей до альтернативных сущностей того же размера и типа. There are 2 entities that share only 1 item, so hiding one item hides both. Then drag over machines and it will schedule the modules to be replaced. by Roang. Utilities Mod category: Utilities Providing the Version: 19. Allow upgrade planner to upgrade walking tiles (brick/concrete/refined concrete) Post We would like to show you a description here but the site won’t allow us. Click on the green planner at the bottom, then click on a spot in your inventory, so it's a little green square. I Upgrade Planner. Shift+selecting with an upgrade planner doesn't currently seem to do anything, so I propose that when you do shift+select, it reverses the upgrades and becomes a downgrade planner instead. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Then select items I have an upgrade planner which upgrades [Assembler 1] to [Assembler 2 with 2 x Productivity Module 1]. 3 - Uses better method where possible to I tried that too, but that's not what I'm looking for in this situation, since it hides both versions of the entity from the upgrade planner instead of just 1. This would be to skip selection of an area to create an upgrade planner populated with things, not to skip selection of what to apply the planner to. vale_fallacia • Simply add the upgrade planner to your inventory (or hotbar), right click to open it, and specify what should be changed to what (for example, downgrade from blue belts to red belts). Edit: I just tried the console command to unlock all techs, it unlocks the plans. Currently, we can use the upgrade planner to: upgrade a specific module to another specific module (e. 2. It's a bit fiddly. 1 Version: 18. 0 Downloaded by: 4. Utilities Mod category: Utilities This is the upgrade planner tool, and is used by having it in hand and drag-selecting a region where items should be upgraded. Could you make a planner that removes anything in the way? Or more specifically, two variants: 1: Mark anything in the way of the BP for removal. Be able to drag the option into your inventory, then either whitelist or blacklist. However, I can't seem to figure out if there is any sort of blueprint downgrade possibilities, like there was in 0. In FFF 357 (next one) there was window "Select the upgrade planner to apply" which opens only when you press upgrade button with empty cursor. Utilities Mod category: Utilities Providing the player with new tools or adjusting the game interface, without Use selection tool to upgrade modules. Book is properly updated by pressing upgrade button with upgrade planner in hand. factorio. This can be a little overwhelming for the new player, and it tldr change upgrade planner to replace planner, allow entities to be replaced by other entities of same size. Very useful for blueprints. Old. 18 - 2. Added PipeWire audio driver. 0 Downloaded by: 3. opening the machines in Remote View and adding prod 1 module ghosts works as normal. Adds an upgrade planner that can be used to upgrade tiles. Automatically upgrade buildings by hand or with construction robots. Currently, you cannot use an upgrade planner to, e. we have cut, copy, paste. #1 The author of this thread has indicated that this post answers the original topic. Currently, to do this, I need to create a default planner (by clicking on the hotbar button or using Alt-D or Alt-U), then drop that planner into either my inventory or the blueprints window, then right-click the planner to open its menu and customise it as I wish, then save the However, due to the compactness and desire to produce/use only what is needed per assembly to attempt a high efficiency production it's very difficult to use the upgrade planner to just mass upgrade everything. It seems that you're supposed create a blueprint, copy a section of your factorio, use the upgrade planner to select upgrades you want to do, take the blue print and click it in the mod's window to upgrade all the items you want to upgrade with it. This is the upgrade planner tool, and is used by having it in hand and drag-selecting a region where items should be upgraded. Quick links. Instead of not upgrade insertors, tell the green planner to upgrade everything else. . 17 can swap one kind of module for another. Is this possible now? Also, I used to be able to save several upgrade plans. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Click the image below to see a example usage video: Then select items Type: Mod Name: Upgrade Planner Description: Adds a new item and recipe (unlocked with Automated Construction technology) - "Upgrade Planner" - that allows to replace entities on the map using construction robots. Dayceh. Highlighted mods Recently updated Most downloaded Trending Search mods Quality upgrade planner. So right now he probably has the upgrade planner as you described and has to manually trace the belt and upgrade sections along the way. So instead, it could just keep functioning. [2. 2 Features: - Added a toolbar shortcut Changes: - Removed old bot functionality and use the new in built Upgrade Planner bot functionality - Fix that there is no way to remove old Upgrade Planners Quality upgrade planner. Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay. Either replace them with their upgrade, or right click and drag with the upgrade planner in hand to downgrade everything back to what it currently is Reply MasterBuilder wrote:This looks like it marks old entities for destruction. Ideas and Suggestions. Honestly, when I tried the upgrade planner for modules at first I sort of expected it to work like that. 25K users. Utilities Mod category: Utilities Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay. Open Inventory or blueprint library, take an upgrade planner and place it there. Miners and speed modules are just examples. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Then select items to upgrade, and they will be upgraded using items from your inventory. - Properly tracks the settings of individual planners Adds an upgrade planner that can be used to upgrade tiles. In Factorio a lot of thought went into nudging players to play in a correct fun and engaging way, like they require inserters for science packs to get you to automate them and realize it's faster and more I understand that there's an upgrade planner tool built into the game, and it looks like the Upgrade Builder and Planner mod is not getting updated, at least for now. All the other player-facing functionality for making this work is already there; you can edit it directly from the hotbar via right click, and move it into 1) Add an option to avoid upgrade planner to edit the original blueprint. I added support for train rail upgrade, tile upgrade and it keeps inserter pickup/dropoff position. 2 Allow to apply a temporary upgrade planner rather than a predefined one What? 1) When applying an upgrade planner to a blueprint, make it possible to save the result as a copy rather than editing the original blueprint. 1 Downloaded by: 21. Top. 3 Features: - Add Import from/Export to the official Upgrade Planner Changes: - Align GUI with in-game Upgrade Planner Version: 1. So I did just that and now I have a blueprint that upgrade all my belt-related stuff. Description: Adds a new item and recipe (unlocked with Automated Construction technology) - "Upgrade Planner" - that allows to replace entities on the map using construction Simply add the upgrade planner to your inventory (or hotbar), right click to open it, and specify what should be changed to what (for example, downgrade from blue belts to red belts). You can just place belts over other tier belts, or same tier belts to change direction, without having to do anything with the items. Shift + right-click is Alt-reverse select which is not used by the upgrade planner however the prototype for it delegates this to the alt select and drawing starts selecting entities. You emptied them and removed them because you thought that is how it's done. Continuation of the Upgrade Builder and Planner mod. Bulk changing the quality of buildings, recipes, modules, filters, and more. Drop one in your inventory and right-click to customize it. Wiki; Active topics; FAQ; Board index. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) I have a mix of red and yellow belts, but haven't researched blue belts yet, so I just want my red belts to stay red while my yellow belts upgrade to red. New. Log in. Right click on that to bring up the Frequently, I need a customised upgrade planner or deconstruction planner for a one-off task. Currently, to do this, I need to create a default planner (by clicking on the hotbar button or using Alt-D or Alt-U), then drop that planner into either my inventory or the blueprints window, then right-click the planner to open its menu and customise it as I wish, then save the Factorio version: 0. Using the selection tool 'Upgrade Builder' you can select items to upgrade. Factorio version: 2. You can then select the yellow belts, undergrounds and splitters. Added a setting to select the preferred audio driver on Windows and Linux. Open comment sort options. If it would work like the Deconstruction Planner would, that would be very helpful. Basically I want to be able to drag a large section of my factory with the upgrade planner without having to cancel all the red-to-blue upgrades afterwards. When you unlock robots there's a green button, bottom right of the screen to make green blueprints. I think the 0. Is this possible? The upgrade planner is a bit of a pain to use for quality upgrades as you have to specify from what quality to what quality you want to upgrade for every single item that you want to upgrade. Is there any way to remove it? Share Add a Comment. I've figured out how to upgrade my mining drills that have 3xSpeed(1) to 3xSpeed(3) via the upgrade planner, but is there a way to put modules into miners that don't currently have any? Via bots. I see where the confusion comes from. Just select which entity (with quality) to replace with which entity (with quality) and the upgrade planner will execute the task. 16 and download the upgrade planner mod, you might be able to convert them with that. 17 upgrade planner is a bit more limited to make it more balanced and less likely to break things. Add an upgrade planner that can upgrade tiles. Mar 11, 2019 @ 11:26am Cancel upgrade planner? Hello , so i tried to upgrade my main bus with the upgrade planner , but a part of it was already upgraded by hand. Upgrade Planner. Cannot reproduce. How do you remove the upgrade planner logo? Question So I wanted to see what the upgrade planner did and selected things with it and now Im stuck with this yellow circle on half my factory. Quality upgrade planner. com/mods/Klonan/upgrade-planner I end up configuring an upgrade planner to downgrade the belts, but then I have to keep track of it and it's a pain. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Factorio > General Discussions > Topic Details. Sort by: Best. Tip If you use right click and drag it downgrades instead. First, I used to be able to upgrade a blueprint. Otherwise yes; unless you have some mod that modifies train rails all are the same, and if you don't use bob's adjustable inserters they're the same; and if you don't want to change bricks to cement Automatically upgrade buildings by hand or with construction robots. com | Forums | Wiki | Mod Most downloaded Trending Search mods Upgrade Builder and Planner. , replace stone brick paths with concrete or refined concrete paths once those become available. They go here in order not to take space in the main bug thread list. I'm hoping I'm just using it wrong. Find out how to filter, edit and apply upgrade planners to structures, ghosts and blueprints. See the interface, examples, and tips from other Factorio players. 16 with the upgrade builder and planner mod. Search the tags for mining, smelting, and advanced production blueprints. Share your designs. by Klonan. I want the item to be in the upgrade planner, I just don't want it to be there twice per item. That is, currently you can put a planner in your hotbar and it will function if that specific planner item is in your inventory or your blueprint library, but it won't function if it isn't. why 1. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey upgrade planner like others said Also, just place them over it. See more Learn how to use the upgrade planner to replace structures and ghosts with better versions without deconstructing them. MasterBuilder wrote:This looks like it marks old entities for destruction. Community-run subreddit for the game Factorio made by Wube Software. prod 1 to prod 2, or prod 1 normal quality to prod 1 uncommon quality) by choosing the source module as the filter, and the replacement as the upgrade; insert a specific module into empty module slots Upgrade Planner. 6. 5 - For factorio 0. My save game is attached. Bugfixes: - Ignores tiles that overlap with existing ghosts, preventing duplicate ghosts. When applied, the machine is upgraded but the modules are not added. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Version 1. Utilities Mod category: Utilities Providing the player with new tools or adjusting the game Forcing the upgrade removes this functionality and is the wrong way to go. 23] Upgrade planner allows selecting same entity multiple times We are aware of them, but do not have solutions that don't cause other issues. The upgrade planner bug persisted after swapping the existing modules in those 2 slots out for prod module 1s. A mod for Factorio that allows you to automate the upgrading of buildings, items, modules and tiles. アップグレードプランナーは、同じ種類・サイズのエンティティの代替品にエンティティを大量アップグレードするための道具である。建物とゴーストの両方に使える。 また、建設計画の内容も変更できる。 一方で最も一般的な使い方 This is the upgrade planner tool, and is used by having it in hand and drag-selecting a region where items should be upgraded. -Version 1. what is the next useful tool? replace (ctrl+H) 2. Usage: click the shortcut button that looks like the If you revert to 0. No upgrade planner module insertion issues encountered with other machines (so far), it appears to be just this specific case. What ? Allow the upgrade planner to work on brick, concrete and refined concrete (plus hazard variants). Has anyone else seen this? Factorio. 22K users. Highlighted mods Recently updated Most downloaded Trending Search mods Tile Upgrade Planner. g. Added a warning when a save game is too large to sync via the Steam cloud. Members Online • Theis99999. Controversial. 24K users. by Quezler. LIcense: Public Domain Release: 2015-08-12 Category: Helper Tags: automated construction Factorio version: 0. 17 - 1. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Click the image below to see a example usage video: Then select items Hmm nope, I do an heavily moded playthrough and used a starter kit. ADMIN MOD The upgrade planner has a downgrade mode . 13 - 0. Hold the upgrade in your hand to configure it. If you want to customise it, first place it in the inventory and then right-click on it to view its edit window, then apply the appropriate upgrade/downgrade filters. If you want to passively upgrade your whole factory, just hit the whole lot with the upgrade planner and it would happen passively. Best. If you have half upgraded belts, one thing you The upgrade planner CAN already upgrade the quality of items. 5 - Frequently, I need a customised upgrade planner or deconstruction planner for a one-off task. Learn how to use the upgrade planner tool to mass update entities in Factorio, a game of factory management and automation. 1. 0 Date: 2020-12-07 Features: - Upgrades tile ghosts similar to how the upgrade planner upgrades entity ghosts. 14 - Added support for deconstructing trees like this:-Version 1. Highlighted mods Recently updated Most downloaded Trending Search mods Upgrade Builder and Planner deprecated . Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Click the image below to see a example usage video: Then select items to upgrade, and they will be upgraded using items from your inventory. useful in other mods, especially creative mod. Share Add a Comment. Usage: click the shortcut button that looks like the thumbnail of Factorio. Based on https://mods. Version: 1. Set your configuration using the mod menu, accessed with the button in the top left or the upgrade planner hotkey ('U' by default) Then select items Find blueprints for the video game Factorio. they actually made a worse implementation Since I'm used to the previous update planner mod, there are a couple issues I have with the new one. Factorio works way better than that. Factorio Direction. 16 Downloaded by: 288 users. That being said I have the deconstruction planner in the shortcut bar so I should have been able to select it (it's greyed out like the upgrade planner right now). If you press Shift + Left click it will correctly cancel the upgrade. Highlighted mods Recently updated Most downloaded Factorio version: 0. Factorio version: 0. 3 - Uses better method where possible to replace The vanilla upgrade planner in 0. So that's it. 1) Add an option to avoid upgrade planner to edit the original blueprint. 0. It works the same as other blueprints : Click on it to create new one and drag it in your inventory, you can then right click it to upgrade or downgrade specific machines, you can set "from" and "to". The upgrade planner also dont save the options u did for inserters (bobs inserters). Factorio. Allow upgrade planner to upgrade walking tiles (brick/concrete/refined concrete) Post This is the upgrade planner tool, and is used by having it in hand and drag-selecting a region where items should be upgraded. This probably shouldn't be included in the default behavior, only as an option when the planner is manually configured. Added cargo pods that move items from platforms to landing pads. 0 Date: 2020-12-07 Features: - Updated to Factorio version 1. Improve the current upgrade planner to allow the action "no module" -> "a specific module" What ? As discussed in this topic, it could be very useful to have the possibility to add a module from scratch with an upgrade planner. 0K users. Q&A. The only 2 ways to do it in the vanilla game is: - put every module one by one manually Cannot reproduce. Thought: Enable blueprints to work much like upgrade planners on the entities that are lower tier then the current blueprint in hand. ↳ Discover Factorio Wiki; ↳ Nvm, I found the solution: Slecet upgrade planner, hold shift and drag it in the area to remove circles. by calcwizard. Quezler 2 months ago This functionality will allow the much demanded ability to remotely add modules to machines. Utilities Mod category: Utilities Providing the player with new tools or adjusting the game interface, without fundamentally changing This feature would be very handy. Its dumb asf because we already had a mod upgrade planner, they didnt had to invent ANYTHING NEW, just make the exact same thing. An improved upgrade planner would be better, where the bots just fast-replace entities with specified upgrades. pmxlszddjlrmxvqbksmngawgfvaszdarhelqohvkwmaewhprkoyshexxieaqjlrnmlaofxybfwsv